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AI Insights · Timothy · April 2025

Top 5 Science Games in Chile: Q1 2025 Performance Overview

In Q1 2025, the top science games in Chile showed diverse trends in downloads, revenue, and active users, with [Plague Inc.](https://app.sensortower.com/overview/55d20e4702ac64ee73000298?country=US) leading in user engagement.

Top 5 Science Games in Chile: Q1 2025 Performance Overview

In the first quarter of 2025, Chile's top science games on the unified platform presented varied performances, as reported by Sensor Tower. Here's a closer look at the trends:

Plague Inc. from Ndemic Creations showed a dynamic pattern in weekly revenue, peaking at around $247 in late January. Downloads fluctuated, reaching a high of approximately 2.7K in the same period. The game maintained strong user engagement, with weekly active users climbing from 2.6K to a peak of 4.2K before settling at 3.2K by the end of March.

Cell to Singularity: Evolution by Computer Lunch experienced a steady yet moderate revenue stream, with a notable increase to $180 in early February. While downloads remained relatively low, they peaked at 432 in March. Active users showed a slight decline, averaging around 2K throughout the quarter.

Jetpack Joyride from Halfbrick Studios saw a gradual increase in revenue, peaking at $124 in mid-March. Downloads surged to 1.5K in March, coinciding with a rise in active users from 4.8K to 7.4K during the same period.

Infinite Alchemy - AI Craft by FIODAR PUCHKOUSKI showed minimal activity in terms of downloads. Revenue peaked at $38 in late February, while active users saw a gradual decline from 473 to 415 over the quarter.

Atomas by Max Gittel maintained low revenue, with a slight peak of $23 in mid-February. Downloads were negligible, while active users decreased from 672 to 523 by the end of March.

For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025